A nice overview of warm-ups and energizers can be found here: https://www.mural.co/blog/online-warm-ups-energizers
User-story maps help Agile teams define what to build and maintain visibility for how it all fits together. They enable user-centered conversations, collaboration, and feature prioritization to align and guide iterative product development.
It’s never about writing better requirements; it’s all about fostering collaboration. Read more about it in this article: https://medium.com/serious-scrum/what-not-to-do-with-user-stories-be38ddc76df9
Great article about how an experiment hit off but eventually was killed again. https://www.agilealliance.org/resources/experience-reports/self-organization-eats-agile-at-scale-for-breakfast/
Duncan Maddox created this quiz about the new Scrum Guide.
In this blog, we want to share with you how to play the ‘Scrum Accountability Game’ in a virtual setting and I’ll also be sharing our Mural template that you can use.
Today I had another simple and fun retro, this time I themed it using the classic Donkey Kong/Mario.
Here are the steps in which I facilitated it:
- I invited everyone to open the whiteboard. While everybody was doing so, a nice discussion started about the game itself (old donkey kong) and what everybody’s first gaming experience was (gameboy, amiga, sega, nes, etc). So I gave it a couple of minutes to set the mood.
- people started playing on the board by moving mario and the flames/barrels 😂 (tip, make sure to lock the level-background, via right click)
- I invited everyone to take about 10 minutes to come up with items for all of the questions and stick them on the board
- To signal the timebox was almost over, I started this tune in the background: https://www.youtube.com/watch?v=cttPiwzcKnc
- together we walked the board, whenever we identified improvements I already summarized them on stickies and moved those to the last section.
- during the “What obstacles did we overcome?” section, I added an additional question “what did we learn from this”, this helped us identify some additional improvements we could make
- I closed the session by asking anyone to recommend a game which we could play as a team together next week, and ended up scheduling a lunch session to play Among Us together
I stole the idea from here 😇: https://medium.com/@dougidle/the-donkey-kong-sprint-retrospective-983b4ae3bb42